Value: $6.81
(as of Jun 06,2026 20:13:30 UTC – Particulars)
Age Stage: 8-12 Grade Stage: third and up
Alistair Gregory, the person who discovered put folks into video video games, is just not what he appears. Jesse Rigsby is bound of that. Jesse’s certain of one thing else, too—he’s being watched. To unravel the thriller, Jesse’s going to have to remodel himself right into a superspy with critical retro-gaming abilities. Can he pull it off earlier than the unhealthy guys catch on?
From the Writer






Trapped in a Video Sport Sequence
With motion packed into each web page, this new e book sequence does the unattainable: it will get 8-12 yr previous youngsters to place down the controller and choose up a e book!
STEM for Children
Every novel has a Extra to Discover part that teaches pc programming ideas by means of enjoyable actions. From binary code to algorithms, every part supplies a chance for youths to study the essential features behind their favourite video video games.


Full your Trapped in a Video Sport e book sequence assortment:
Writer:Andrews McMeel Publishing; Reprint version (September 25, 2018)
Language:English
Paperback:168 pages
ISBN-10:1449495184
ISBN-13:978-1449495183
Studying age:8 – 12 years
Lexile measure:600L
Grade stage:3 – 7
Merchandise Weight:11 ounces
Dimensions:6 x 0.5 x 9 inches



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